Tzu-Chieh Kurt Hong, PhD, MSEE
Assistant Ptofessor
School of Architecture and Design
University of Kansas, Lawrence KS

1465 Jayhawk Blvd, Room #113
Lawrence, KS 66049

kurt.hong@ku.edu
k9krnd.net



Research
    Shape Machine

Teching
    Design Build Studio
    Parametric Modeling
    Algorithmic Design
    Digital Applications in Design

About
Publications
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Tzu-Chieh Kurt Hong, PhD, MSEE

Assistant Professor
School of Architecture and Design
University of Kansas, Lawrence KS
k9krnd.net

Bio | Publications | Contact

Research


Visual Sudoku

Resolving Sudoku with Eyes

Georgia Institute of Technology
2020

In the memory of Maki Kaji

Demo Video on Youtube:
Visual Sudoku
It is hard to imagine that shapes, geometries, or any visual representation can be ‘coded’ or ‘programmed’ to solve a general problem, especially those numerical problems. Sudokus are classic puzzles that can be seen commonly in newspaper, magzine, and various media for readers to kill time. Sudoku puzzle is recognized as a puzzle contains numbers and rules (see wikipedia of sudoku). However, even though sudoku contains numbers (seems like a numerical puzzle), actually it is a puzzle of spatial relations. That is, those numbers can be replaced with other symbols and it atill works. In the end, sudoku is a puzzle about spatial relationships and nothing to do with numbers. Hence, sudoku is an example that can be resolved very intuitively with Tasalad script, because it is about visual representations and spatial relations. The image above shows the derivation of a 4X4 sudoku puzzle with DrawScript.